Tuesday, March 3, 2009

experimenting

Today I made a couple of testruns concerning a proper graphical interface for my project. By the way, from now on I will prefer to this project as "Project A" thanks to all the A-drenalin shocks I get watching my CPUs slowly melt to scrap.




One idea was to put the whole documentary (or at least key moments within it) behind a 3D-mask. very rough design on this one, but you get the idea:

* The animation starts with the mask on screen
* introduction speech, examples being shown in the background
* first catchword comes up (in this case "modeling", it should be "concept" actually)
* an animation on this topic begins and the camera goes "into" the mask, leaving it
outside the screen
* when the topic-related animation is over, the camera goes back into its original
position
* the next step is introduced, meanwhile the background is cleaning for the next part
* lather rinse repeat







Here's a less subtle approach, as a matter of fact I find it kind of cheesy. Nice try, but it wasn't worth the effort.







basic design of a chaotic interface: each ball = one step in the process. when they are active (topic being talked about) the leave their orbit and change color (e.g. green~concept, yellow~modeling, orange~mapping, red~animating). when the topic is through they join the others again (still in their color). This way at the beginning of Project A four or five white balls will fly about while at the end they're all in nice bright colors. or on fire! Maybe I should give this another thought...








addendum:

the daily picture for the participants' feed. my head blur :)

1 comment:

ANIKA FRANKE said...

i will hit you!
i like the first one